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PC Gamer
Now you can replace Resident Evil Requiem's product-placement Porsche with a drivable hamburger
[4d]
Hero modder restores the coolest bit of Elden Ring cut content: The heartbreaking tragedy of the second guy you meet that actually kinda justifies the game's most evil ending
[5d]
Minecraft's second drop of 2026 will feature an all-new underground biome, shaking up the caving experience we know and love
[5d]
Minecraft's Diablo-inspired spinoff is getting a surprise sequel this year
[5d]
From a 'single save-passing exercise' to an 'international community': How GTA’s world-hopping Chain Game has endured through hundreds of rounds—and how it's preparing for its biggest test yet with GTA 6
[5d]
Toby Fox says 'most of the development team has moved on' from Deltarune's fifth chapter, as focus moves to bug fixes and translation
[5d]
These are my 20 RPG freak pick must-plays for $10 or less in the Steam Spring Sale
[5d]
The great RPG debate: Defined playable characters or blank slates?
[5d]
Steam gets big ups for promoting the human artists behind its latest spring sale graphics: 'Thank you for using real artists and not slop'
[5d]
I installed the 154 GB 'biblically accurate Skyrim' mod and only crashed my PC like 8 times
[5d]
World of Warcraft: Midnight's class balancing is steering the MMO headfirst into a mistake that's been haunting FF14 for years
[5d]
If you simply cannot wait for the new Heroes of Might and Magic, this sci-fi take on HoMM just launched from Steam early access
[5d]
How many games can you identify just from a screenshot of their open world?
[5d]
After one of Blood's best mods added a new episode in January, another brilliant spin on Monolith's shooter just got an even bigger overhaul
[5d]
The Last Caretaker's latest update embraces its inner Dr Evil by adding sharks with frickin' laser beams attached to their heads
[5d]
Blight: Survival offers a fresh slice of its medieval zombie-slaying, after its developer took a break to 'rebuild our core systems from the ground up'
[5d]
Death Stranding 2 devs thought 'Brutal' mode was hard enough, but pushed the game to 'the upper limit' with its new difficulty option on PC
[5d]
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