The Brutalist Report - gaming
- 'We are not an extraction shooter, hero shooter, or some competitive tac shooter:' Cyberpunk FPS Defect's secret fourth thing actually has me excited for a PvEvP game for once [543d]
- Sid Meier was apparently baffled by the decision to launch Civilization 5 without Genghis Khan: 'Sid said, What?' [543d]
- World of Warcraft: The War Within review [543d]
- Demonschool, the Persona-like tactical RPG about battling demons while getting a good education, has been delayed into 2025 so developers can add 'more life and liveliness' to the game world [543d]
- PSA: Getting annoyed by fall damage in Star Wars Outlaws? Grab this early game charm [543d]
- Deadlock has guns, but that doesn't make it a shooter [543d]
- Smite 2 already has fans of the first on lock, but it needs to do a better job of winning new ones to grow its pantheon [543d]
- 6 years after making one of our senior editors so mad he beat up a defenseless armadillo, Green Hell is ending development 'with teary eyes' and one last update [543d]
- Diablo 4: Vessel of Hatred's new runewords system will let barbarians teleport like loud, massively muscled sorcerers [543d]
- Gearbox's first Risk of Rain 2 expansion gets hammered on Steam as developer admits the PC version 'is in a really bad place' [543d]
- Randy Pitchford says Tiny Tina's Wonderlands didn't get DLC because there was 'no way to do that and put the focus on Borderlands 4 that we needed to' [543d]
- In survival MMO Dune: Awakening players can 'see just a little bit into the future' once they get 'saturated with spice' [543d]
- Remedy is leaving Epic in the dark place to self-publish Control 2 through a 'strategic cooperation agreement' with Annapurna [543d]
- MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey' [543d]
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