The Brutalist Report - gaming
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- Houses I'd build in a survival game, part 2 [2d]
- There's something even scarier than Huggy Wuggy in the Playtime toy factory this weekend [2d]
- There are so many games coming out in October you guys [2d]
- Masters of Albion, Peter Molyneux's final game, just got a huge update and, [vigorous, lips-pursed nodding of approval], suddenly the old god game magic is back [2d]
- If Ace Combat's too pricey, this excellent indie alternative is on sale for just $12.50 [2d]
- Talos Principle 2 is $3 [2d]
- One story about my first 30 minutes in this post-apocalyptic robot game led multiple people to buy it [2d]
- 'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really never outstayed their welcome' [2d]
- How to conquer Kuttenberg [2d]
- More than 450 Witcher 3 mods have already been updated to support the Remastered version [2d]
- Kingdom Come: Deliverance studio co-founder hopes Grand Theft Auto 6 will 'blaze a trail' to higher game prices [2d]
- 'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG [2d]
- At last: I can build a home out of raw Windows Vista-era nostalgia [2d]
- That's some fiiiiine lookin' milk, but Rust devs warn that 'cream is a more powerful consumable' [2d]
- Reigns, Card Shark studio Nerial is closing [2d]
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