The Brutalist Report - gaming
- If emulating classic DOS games seems like a pain, there's a DOSBox fork 'aiming for simplicity and ease of use', now standalone for the first time [3d]
- Hearthstone and Warcraft Rumble devs join the over 1900 Blizzard workers to unionize: 'We deserve to be heard and respected' [3d]
- Arc Raiders designer says Marathon's reception'was a great A/B test': 'They made decisions that we didn't, and vice versa … we could compare and contrast how some of those things shook out' [3d]
- Shovel Knight dev's next game doesn't have a single parry, pulling from Castlevania and Bloodborne instead of Sekiro: 'Every game has a parry now … even Doom has Dark Souls stuff in it' [3d]
- 26 years later, System Shock 2's music is a crucial part of its level design, and turning it off is a tragedy [3d]
- Battlefield 6's greatest strength is its intensity, and that's served in spades whether the maps are big or small [3d]
- 'I’ve never used AI and probably never will': Final Fantasy composer Nobuo Uematsu reckons 'fluctuations and imperfections' are what make music satisfying [3d]
- 'A glimmer of hope': What does GTA 6 mean for Red Dead Online? [3d]
- Warhammer 40,000: Boltgun's free typing spinoff doubles its wordcount with 3 new levels and over 400 extra phrases [3d]
- Surviving Mars: Relaunched arrives in orbit next month, bringing a whole new political system and every DLC from the get-go [3d]
- After 6 years, fantasy survive 'em up Necesse leaves early access with 'infinite seamless biomes', an end to its endgame, and a half-price discount [3d]
- Techland reveals an 11-week roadmap for Dying Light: The Beast, the gaming equivalent of a hastily-drawn sketch showing the way to the nearest post office [3d]
- Today's Wordle clues, hints and answer for October 19 (#1583) [4d]
- Final Fantasy 7 Rebirth director says all that timewasting filler was good actually [4d]
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